The Teleporter | Act I

This is a walkthrough for the Divinity Original Sin 2 quest, \”The Teleporter\”.

It is highly recommended to undertake this quest as it will reward you with the Teleport skill.

1. Fort Joy Ghetto – Gawin

2. Fort Joy – Teleportation gloves

3. The Hidden Alcove -Holding Cells entrance

4. Fort Joy – Harbor.

While exploring Fort Joy Ghetto, you will encounter a mysterious person who will ask if you are alone. It is advised to confirm this even if your team is with you. If you choose another dialog option, you will not be able to start this quest.

If you have ignored him earlier, then you can select another party member to talk to him and start the quest.

Assuming you agreed to leave your party, Gawin will reveal his secret escape plan, but he will require your assistance. This quest can be quite challenging at the start of the game, and the recommended experience is at least 4.

Your task is to retrieve an artifact that allows teleportation over short distances. You can find Teleportation Gloves on the beach, guarded by three dangerous crocs. Be careful when applying effects as they can transfer to your party members. Pay attention to the crocodile that is surrounded by a magical barrier. He is wearing the gloves and can get close to your team. Avoid fire attacks and any additional status effects.

After defeating the crocs, take the gloves from the one wearing them and return to Gawin. The character that accepted the quest must be wearing the gloves during the conversation to access the specific dialogue option.

Gawin will be grateful for retrieving the gloves and will ask for help with his escape plan. Follow him, with your party, to the Hidden Alcove where you can help him escape. There are two ways to do this.

  • Teleport Gawin onto a beach
  • Teleport Gawin onto the cliffs
  • Gawin\’s fate

Teleport Gawin onto a beach

To teleport Gawin, select one of the available places on the beach. However, once he lands on the beach, he is unable to help you any further.

Reward: 1200 experience points + Gloves of Teleportation

Teleport Gawin onto the cliffs

This option is Gawin\’s preference as it allows him to get directly to the harbor. Teleport him onto a cliff located just below the final destination. Then, he will teleport you to the same spot and ask to be transported onto another cliff. Afterward, Gawin will leave you.

Reward: 1200 experience points + Gloves of Teleportation

The Future of Gawin

Once the teleportation takes place, the quest comes to an end. However, if you\’re curious about Gawin\’s fate, you can accompany him using the teleportation gloves. Simply teleport your entire team to a specific location and then from the equipment menu, pass the gloves onto someone who has already been teleported. In either scenario, you have the ability to join the battle and save Gawin. Keep in mind, he will be targeted first and without any extra armor, he is at risk of death.

FAQ

What is The Teleporter | Act I?

The Teleporter | Act I is an interactive fiction game developed by an independent game developer, Michael Lutz. The game is a text-based adventure, where players take the role of a person who is accidentally teleported to a strange place and must find their way back home. The game is available to play for free on the internet and can be accessed using any web browser.

How do I play The Teleporter | Act I?

To play The Teleporter | Act I, simply visit the game\’s website and click on the \”Play\” button. Once you start the game, you will be presented with a series of text-based scenarios that describe the environment and events happening around you. You must read through the scenarios and make choices that will affect the outcome of the game. The game is designed to be played multiple times, with different choices leading to different endings.

Is The Teleporter | Act I suitable for children?

The Teleporter | Act I is rated for mature audiences due to its content, which includes references to violence, death, and some explicit language. The game\’s themes and scenarios may not be appropriate for children under the age of 13. Parents should play the game first before deciding if it is suitable for their children.

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