Walkthrough for Return to Monkey Island: Bella Fishers Golden Key

This guide will help you obtain Bella Fisher\’s Golden Key from Part 4 of Return to Monkey Island by obtaining 3 flags. We will explain how to get the flags from the quarantined ship, museum and gift shop, as well as how to solve the puzzle of finding the wreck.

The fourth chapter of Return to Monkey Island requires obtaining Bella Fisher\’s Golden Key. To get the key, you need to obtain 3 flags: the gift shop flag, museum flag, and adrift ship flag. Our walkthrough below will show you how to obtain these flags, as well as how to talk to Chums and solve the puzzle of finding the Bella Fisher wreck.

  • Quarantine Ship Flag
  • Museum\’s Flag
  • Flag from the Gift Shop
  • A puzzle involving finding the wreck of Bella Fisher

Quarantine Ship Flag

The Bella Fisher is a sunken ship, and you will need to obtain 3 flags to solve the puzzle of its wreck. You can get the flags in any order. The first flag is on the Adrift Ship, which is located east of Melee Island and south of Terror Island.

You will encounter pirates on the Adrift Ship who are quarantined due to scurvy. They won\’t listen to reason and believe that the disease is not contagious, so you will need to prepare a flyer to convince them.

The flag you need is attached to the drifting ship, but you can only take it after you have fully solved the puzzle with the sick pirates.

Travel to Scurvy Island and reach the camp after viewing its map.

Find Elaine\’s Note in the camp.

The note will contain information about Elaine\’s whereabouts, which is random with each playthrough. In our example, the note said that Elaine works east of the waterfall and south of the lake, and we found the Lime Grove to be the location using this information.

If you\’ve successfully guessed the location, you should find Elaine there. She will give you Elaine\’s Scurvy Flyer, but it is not convincing enough for the pirates to lift the quarantine.

Talk to Elaine again and ask her for a few Limes.

The next step is to get Stan\’s help to make a better flyer. You need to travel to Brrr Muda Island and select Ice Quarry as your next destination on the island map.

When visiting the northern part of the archipelago for the first time, you will be stopped at the 19th Parallel and given a puzzle to solve involving filling out a Customs Form and having limes. This puzzle is explained in Obtaining 5 keys to the safe page of our guide. Talk to the Guard at the drawbridge and say you want to meet Stan. Only those who know the convicts and can prove it can access the drawbridge. Head to Melee Island to revisit Stan\’s Previously Owned Vessels. You can take a picture of Stan from the destroyed hut. On the High Street, visit the Cod\’s Wallop gift shop and buy a fish from the fisherman. Choose any type of fish from the stock. Leave Melee Island and travel to LeChuck\’s Ship, where you can explore it without encountering hostile pirates. Go below deck and visit the Galley to find Putra\’s Demon Pepper. Head to Scurvy Island and chase away the seagull by using the inventory to combine the Demon Pepper with the fish, then use the fish on the seagull. Take Guybrush\’s Painting. Travel to the Camp and take the Frame Painting from the desk. Combine pictures of Stan (taken on Melee Island) and Guybrush (found on Scurvy Island) to create one that unlocks the way forward. Show the picture to the guard at the Ice Quarry on Brrr Muda Island to prove you know Stan and enter the quarry. Find Stan in the final part and talk to him about getting out of the quarry. You will receive a Judicial Order stating that Stan only has a month left in jail.

To get Stan\’s help, you must show him Elaine\’s Scurvy Flyer, but he will only assist you if he meets Elaine in person. To motivate Stan to escape, extend his sentence. Head to Barebones, a small islet on the left side of the map, to meet Ned, who is hiding from Stan. Ask if he has any documents that could incriminate Stan. Show Ned the Judge\’s Order to prove Stan\’s short sentence and receive Ned\’s Satchel, which contains his Financial Records. Return to Brrr Muda Island and visit the Courthouse in town. Show Ned\’s Financial Records to the judge, but you must prove you are Ned. Use the Frame from your inventory to match the pictures. Place Ned\’s License and Guybrush\’s picture in the left and right parts of the frame, respectively, and show it to the judge. Stan\’s sentence is extended by 10 years, and you receive a document as proof. Return to the quarry and show Stan the judge\’s ruling to motivate him to escape. Use the Double Monocle on Stan\’s shackles to see the Serial Number, then visit Locke Smith at her locksmith shop in High Street on Melee Island to obtain a Shackle Key. Return to Stan and use the key to free him. You\’ll be taken to Scurvy Island, where you and Stan will create a new Scurvy Flyer. Once it\’s finished, take the New Pamphlet from the table and show it to the pirates on the Adrift Ship to convince them to change their minds. Visit the Museum on Melee Island again and feed the parrots with Crackers to open the glass case containing the Museum\’s Flag with the previously obtained Museum Display Case Key. However, the flag is a fake, so re-enter the museum and trigger the alarm by opening the case without feeding the parrots.

Conrad is going to start securing the real flag. Wait until you can access the Storeroom.

The Real Flag is inside. Take it – Guybrush will replace it with the fake one he stole from the display case.

Flag from the Gift Shop

The Cod\’s Wallop gift shop is a new location on Melee Island – you can find it on High Street, where the building was still closed in Chapter 1. Inside, you\’ll discover that the shop is run by the former Pirate Leaders.

There is a flag in the shop – ask the Fisherman for it. You\’ll learn about Chums – a secret organization made up of fishermen. Tell them that you want to join. You\’ll get the Chums Fishing Lure, an item you can use on other Chums members you come across – this way you\’ll know you\’re talking to the right person.

Your mission is to learn to tell better pirate stories. You have to tell a story to each Chum member you meet (you can mix the story and dialogue options freely). Each member will give you advice on how to improve the story (e.g. adding an introduction or paying more attention to detail) and you\’ll be able to retell the improved version right away.

You have to locate all the members of the Chums and receive tips from each one. You\’ll recognize each member of the group through a lure identical to the one given to Guybrush. Here is a list of the locations where they appear (you can visit them in any order):

Guard – you can find him in the Ice Quarry location on Brrr Muda Island.

Locke Smith – she runs a locksmith shop on High Street on Melee Island.

Pirate – a person sitting in front of the destroyed Scumm Bar on the docks on Melee Island.

Elaine – you can find her in Lime Grove on Scurvy Island.

Apple Bob – he is found on the main deck of LeChuck\’s Ship.

After visiting all the characters on the list, go back to Cod\’s Wallop. Use the bait on the fisherman you heard about Chums from.

Guybrush will tell a complete story. You\’ll receive congratulations and be able to take the flag hanging in the gift shop.

A puzzle involving finding the wreck of Bella Fisher

With all 3 maps, choose any of them from the inventory and use it on the Sea Map.

An X sign will appear on the map of the archipelago, marking the location of Bella Fisher\’s fishing spot.

After you reach the destination, drop anchor. Try to go down the chain – unfortunately, Guybrush will be out of breath and you need to find a solution to this problem.

Return to Melee Island. In the docks, next to the destroyed Scumm Bar, you will find an Exotic Drink, which is grog.

To participate in the Burping Contest, head to the Cod\’s Wallop gift shop and talk to the pirates at the bottom of the screen. They will be interested in joining the competition. To start, drink an exotic drink from your inventory and then choose the longest dialogue option, which is the longest burp. The prize for winning the competition is a Blowfish. After returning to the shipwreck (sign X), try to descend again. When Guybrush runs out of air, select the Blowfish from your inventory to replenish your oxygen. Once you reach the bottom, go to the right and you will find the Golden Key. Return to the ship with the key.

FAQ

What is Return to Monkey Island: Bella Fisher\’s Golden Key?

Return to Monkey Island: Bella Fisher\’s Golden Key is a point-and-click adventure game developed by LucasArts. It is a sequel to the popular Monkey Island series and follows the story of Guybrush Threepwood as he searches for a lost treasure with the help of his wife, Elaine Marley, and his old friend, Captain Kate Capsize.

How do I solve the puzzles in Return to Monkey Island: Bella Fisher\’s Golden Key?

The puzzles in Return to Monkey Island: Bella Fisher\’s Golden Key require logical thinking and problem-solving skills. You will need to explore the different locations, talk to the characters, and collect items that can be used to solve puzzles. The game also provides hints and clues to help you progress through the story. If you get stuck, try combining different items or interacting with objects in the environment to see if they trigger a solution. You can also consult online walkthroughs or forums for additional help.

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