The Rogue Class in Divinity Original Sin 2

This is a guide and walkthrough for Divinity Original Sin 2. This page provides a detailed description of the Rogue class, including its basic information, recommended playstyle, advantages, and potential disadvantages.

The Rogue class is known for its high agility and endurance, and is best suited for close or middle range combat. Appropriate positioning is crucial to utilize the backstabbing hits as often as possible. Additionally, a good Rogue has a high Wits modifier, which enables them to deal critical hits more frequently. While the early stages of the game may be challenging due to the lack of a good weapon, the Rogue eventually becomes an indispensable member of the party.

The Rogue class can be found in the class selection screen.

Below are the base parameters for the Rogue class:

  • Attributes
  • Abilities and Talent
  • Starting abilities
  • Rogue – Races
  • Which abilities are worth choosing?

Attributes

The Rogue class has two enhanced attributes:

Attribute Name

Value

Notes

Finesse

+2

Since silent elimination of enemies requires dexterity, a high Finesse attribute will allow the Rogue to deal more damage, especially since most of their tools are scaled according to this attribute.

Constitution

+1

An additional point that increases health points is useful for a Rogue who focuses on dealing damage at a short distance instead of endurance.

Abilities and Talent

Here are the Rogue\’s abilities:

Name

Value

Notes

Scoundrel

1

A high critical damage multiplier and speed of movement will help the Rogue deliver strong critical blows as soon as there is room for a high chance of a critical strike.

Sneaking

1

This ability makes sneaking easier and lowers the chance of being detected.

Dual Wieldning

1

Since the basic tools are two daggers, the bonus for damage caused by this type of weapon is recommended.

The recommended talent is The Pawn, which allows a character to make an additional move corresponding to 1AP at the beginning of each turn.

Starting abilities

Icon

Name

Notes

Throwing Knife

This ability is essential to avoid many unpleasant situations. With a knife projection, the Rogue can effectively absorb the opponent\’s vital forces. It works especially well on enemies turned back against them.

Adrenaline

Depending on the decisions made, the Rogue can borrow a few points of action from the next turn. This way, they can either take a better position or hit a weakened opponent just before their turn.

Backlash

Backlash is a powerful and crucial skill for any stealthy killer. It enables the hero to leap to their target and deliver a backstab for extra damage. In addition, the skill is very affordable, consuming only 1 AP upon activation.

Rogue – Races

Race

Predispositions

Notes

Elf

High

Elves possess a passive bonus to finesse, increasing the effectiveness of a Rogue\’s actions from the outset. A Rogue with slightly developed vitality and initiative modifiers can be transformed into a great killer.

Human

Average

Thanks to their high initiative, humans can assume better positions and flank enemies to strike their backs.

Dwarf

None

Dwarves lack the necessary predispositions to achieve high effectiveness in the early stages of the game.

Lizard

None

Like dwarves, lizards are better suited for magic or hybrid classes.

Which abilities are worth selecting?

Rogues have access to one school, Scoundrel, and can choose from four starting abilities. However, default Rogues already possess the best available abilities, making any changes unnecessary. Therefore, it is recommended to focus on the Adrenaline, Throwing Knife, and Backlash abilities.

FAQ

What is the Rogue Class in Divinity Original Sin 2?

The Rogue is a class in Divinity Original Sin 2 that specializes in dealing high single-target damage and sneaking around undetected. They rely on their agility and dexterity to maneuver around the battlefield and deal devastating blows to their enemies. Rogues are best used as a secondary damage dealer in a party, as their lack of armor and health make them vulnerable to attacks. However, their ability to sneak past enemies and set up ambushes can be incredibly useful in certain situations.

What skills and abilities does the Rogue Class have in Divinity Original Sin 2?

The Rogue Class in Divinity Original Sin 2 has a variety of skills and abilities that make them deadly in combat. Some of these skills include:

  • Backstab: This skill deals extra damage to enemies when attacking them from behind.
  • Cloak and Dagger: This skill allows the Rogue to teleport behind an enemy and attack them, while also granting the Rogue stealth.
  • Adrenaline: This skill grants the Rogue extra action points, allowing them to perform multiple attacks in one turn.
  • Chloroform: This skill puts an enemy to sleep, allowing the Rogue to move past them undetected.

These are just a few examples of the skills and abilities that the Rogue Class has in Divinity Original Sin 2. They are a versatile and deadly class that can be incredibly useful in any party.

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