The Red Prince in Divinity Original Sin 2

This guide for Divinity Original Sin 2 provides a walkthrough and details about The Red Prince, one of the characters available for your party. It includes information about his classes, recommended classes, and abilities.

The Red Prince is a Lizard character that can be recruited near the starting area on the beach south of the crashed ship. This chapter of the guide covers his background, available classes, and recommended classes for him as a main character or companion.

Recommended classes for The Red Prince include Fighter, Knight, Inquisitor, or Metamorph. These classes allow him to utilize his additional resistance to Poison and Fire and Dragon\’s Blaze ability effectively. He also works well as a Wizard, which grants access to abilities from Pyrokinetic and Geomancer schools.

Basic information

Name

Description

Gender

Male

Race

Lizard

Tags

Red Prince, Scholar, Noble, Lizard, Male

Talents

Sophisticated – +10% to Fire Resistance and Poison Resistance

Spellsong – +1 to Persuasion

Unique trait

Can dig holes without a shovel – unique to Lizards

Tags are useful during conversations with NPCs, providing access to unique dialog lines.

Special abilities

Icon

Name

Description

Dragon\’s Blaze

Lizards can breathe fire at a short distance, causing Fire damage and inflicting Warm status (or Burning if a character already had Warm status).

Demonic Stare

The Red Prince can steal a certain amount of magic armor from a target and restore his own magic armor.

The number of points a character receives depends on their level.

Available Classes for The Red Prince

There are 14 classes available to The Red Prince, which are listed in the table below. If you choose a class for your main character, you are free to modify their starting abilities and attributes, but if you choose a class for a companion, you cannot change anything.

Class

Starting Bonuses

Starting Abilities and Talents

Starting Weapon

Battlemage

+1 Strength

+1 Intelligence

+1 Constitution

+1 Aerotheurge

+1 Warfare

+1 Persuasion

Blinding Radiance

Battering Ram

Shocking Touch

Comeback Kid Talent – if a character\’s health drops to 0, they will be revived with 20% of their maximum health points. This effect can only be activated once per battle. If a character was revived with a scroll, this talent can be activated again.

2x Sharp Stone on a Stick (a single-handed axe, 4-5 physical damage)

Cleric

+1 Strength

+1 Intelligence

+1 Constitution

+1 Hydrosophist

+1 Necromancer

+1 Bartering

Decaying Touch

Restoration

Blood Sucker

Hothead Talent – when a character has 100% of health, they get a +10% bonus to critical hit chance and +20% to Accuracy.

Claw Hammer (a single-handed club, 4-5 physical damage)

Makeshift Shield (a shield, 6 magic armor and 8 physical armor)

Conjurer

+1 Intelligence

+2 Constitution

+1 Summoning

+1 Loremaster

+1 Leadership

Conjure Incarnate

Dimensional Bolt

Elemental Totem

Pet Pal Talent – allows this character to speak with animals.

Makeshift Wand (a wand, 2-3 damage from a random element)

Enchanter

+2 Intelligence

+1 Constitution

+1 Hydrosophist

+1 Aerotheurge

+1 Loremaster

Electric Discharge

Hail Strike

Rain

Far Out Man Talent – increases the range of scrolls and spells by 2 meters.

Improvised Staff (a staff, 5-7 damage from a random element)

Fighter

+1 Strength

+2 Constitution

+1 Warfare

+1 Geomancer

+1 Bartering

 

Battle Stomp

Bouncing Shield

Fortify

Opportunist Talent – allows a character to perform an additional attack when an enemy passes them by.

Knife On a Stick (a single-handed sword, 4-5 physical damage)

Makeshift Shield (a shield, 6 magic armor and 8 physical armor)

Inquisitor

+1 Strength

+1 Intelligence

+1 Constitution

+1 Warfare

+1 Necromancer

+1 Telekinesis

Blood Sucker

Battering Ram

Mosquito Swarm

Executioner Talent – gives a character 2 AP after performing an attack that kills an enemy. The effect can be activated once per turn.

Makeshift Club (a two-handed club, 6-7 physical damage)

Knight

+2 Strength

+1 Constitution

The table shows different character classes in the game, each with unique abilities, talents, and weapons. The classes include Warfare, Two-Handed, Bartering, Metamorph, Ranger, Rogue, Shadowblade, Wayfarer, Witch, and Wizard. Each class has a set of abilities and talents that can be used in the game. The weapons for each class vary from swords to bows to daggers, with each having a different amount of physical damage. The talents for each class range from increasing damage while sneaking to being able to speak with animals. The table provides an overview of each class and what they can do in the game.

FAQ

What is The Red Prince in Divinity Original Sin 2?

The Red Prince is a playable character in the game Divinity Original Sin 2. He is a lizard noble who hails from the House of War. The Red Prince is known for his intelligence, strength, and leadership skills. He is also a skilled fighter and has excellent magical abilities. His storyline in the game revolves around his quest to reclaim his throne and become the ruler of the Lizard Empire once again.

What are the abilities of The Red Prince in Divinity Original Sin 2?

The Red Prince has several abilities in the game that make him a formidable character. He is proficient in a variety of weapons, including swords, spears, and shields. He also has a range of magical abilities, including Pyrokinetic, Geomancer, and Persuasion. Additionally, The Red Prince has a unique ability called Dragon\’s Blaze, which allows him to breathe fire and deal massive damage to his enemies. Overall, The Red Prince is a versatile character who can adapt to a variety of situations and playstyles.

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