Guide to the Wayfarer Class in Divinity Original Sin 2

This guide provides a detailed overview of the Wayfarer class in Divinity Original Sin 2. It covers the basics of the class, recommended playstyle, as well as its advantages and disadvantages.

Wayfarers are a range-oriented class that can use special skills to avoid tough situations. It is important to develop both range and strategic skills, depending on the composition of your party. If there is already a marksman in your party, focus on strategic moves to avoid doubling talents.

Using skills that burn and poison enemies can also be effective in combat. It is recommended to use them during encounters to make combat easier for your party.

Shown above is the Wayfarer class selection screen.

Below are the base parameters for the Wayfarer class:

  • Attribute
  • Abilities and Talent
  • Starting Skills
  • Wayfarer – Races
  • Which abilities are worth choosing?

Attribute

The Wayfarer class has two enhanced attributes by default:

Attribute Name

Value

Notes

Finesse

+2

Finesse is important for ranged combat, as most ranged weaponry is scaled according to this attribute.

Intelligence

+1

Developing intelligence can be useful for the Wayfarer\’s abilities, especially during tough encounters.

Abilities and Talent

The Wayfarer class has three developed abilities:

Name

Value

Notes

Huntsman

1

Gives access to abilities that use bow/crossbow and a bonus to attacks performed from a high ground.

Geomancer

1

Aids effective use of starting skills and allows better armor regeneration at the same time.

Bartering

1

Helps make a profit off loot and keep your cash balance at the right level.

The Talent for the Wayfarer class is Pet Pal, which allows talking with animals.

Starting Skills

Icon

Name

Notes

Pin Down

Deals damage with a ranged physical attack and inflicts the Crippled effect (if the target doesn\’t have physical armor), which immobilizes a target.

Elemental Arrowheads

One of the most unique skills in the game, the Wayfarer\’s Elemental Arrowheads allows them to coat their arrowheads in an element they are standing next to – fire for Fire damage, blood for Bleeding, and oil for slowing down enemies.

Fossil Strike

This spell sends an earth ball that causes damage from the blast and leaves an oil trail behind. To increase its effectiveness, it\’s recommended to have a few incendiary bottles on hand.

Wayfarer – Races

Race

Predispositions

Notes

Elf

High

Elves have the best predispositions towards ranged classes. A useful trick is to eat body parts found on the ground to create blood puddles, which can then be turned into poison to hinder enemy movement.

Human

Average

The high initiative of humans can be helpful when trying to reposition or use utility items and starting skills.

Dwarf

None

Dwarves lack natural predispositions.

Lizard

Average

The intelligence bonus for lizards is useful for operating starting skills, but trying to turn a mage into a ranged fighter may lower their effectiveness in the early game.

Recommended Abilities

Wayfarers can choose from 8 starting abilities across two schools (Huntsman and Geomancer). Two of the abilities are crucial, while one can be replaced – see the table below for more information.

Icon

Name

Notes

Pin Down

This ability is essential for the Wayfarer and should not be replaced.

Elemental Arrowheads

This ability remains useful throughout the game and should not be replaced.

Fortify

Fortify is a better option than Fossil Strike, as Slowdown Arrows can easily replace the latter. Fortify increases physical armor and prevents enemies from teleporting the character.

FAQ

What is the Wayfarer Class in Divinity Original Sin 2?

The Wayfarer is one of the ten playable classes in Divinity Original Sin 2. This class is designed for players who prefer ranged combat, and it is a hybrid of the Ranger and the Cleric classes. Wayfarers have access to a variety of skills that allow them to deal damage from a distance, heal allies, and summon creatures to aid them in battle. They also have the ability to use grenades, which can be a game-changer in tough fights. Wayfarers are proficient in both bows and crossbows, and they can use a variety of elemental arrows to exploit enemy weaknesses. Overall, the Wayfarer class is a versatile and well-rounded choice for players who want to excel in ranged combat.

What are some tips for playing as a Wayfarer in Divinity Original Sin 2?

If you\’re planning to play as a Wayfarer in Divinity Original Sin 2, there are a few tips that can help you get the most out of this class. First, make sure to invest in both Warfare and Huntsman skills, as these will enhance your damage output with ranged weapons. Also, consider taking the Summoning skill, as this will allow you to summon elemental totems and incarnates to help you in battle. Another key tip is to make use of grenades, which can be incredibly powerful when used strategically. Finally, don\’t neglect your support abilities, such as First Aid and Restoration, which can be invaluable in keeping your allies alive. By following these tips, you\’ll be able to make the most of your Wayfarer\’s abilities and achieve victory in even the toughest battles.

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