God of War Ragnarok: The Quest for Tyr – step-by-step guide

If you\’re playing God of War Ragnarok, you might want some help with The Quest for Tyr, which is one of the main quests in the game and takes place in Svartalfheim. Our step-by-step guide will show you how to solve the puzzles involving geysers, how to reach Nidavellir, how to use sound arrows, how to solve the puzzles with water flow and cranes, how to find Tyr, and how to get him back to Sindri\’s house.

The second main quest in God of War Ragnarok is called The Quest for Tyr, and it involves completing various tasks in Svartalfheim. You\’ll need to learn how to solve puzzles involving geysers, find your way to Nidavellir, use sound arrows, solve puzzles with water flow and cranes, locate Tyr, and then bring him back to Sindri\’s house.

  • Journey to Nidavellir
  • Explore Nidavellir
  • Boat to Durlin\’s office
  • Reach the mine beyond the mountain
  • Reach the front of the broken train
  • Search the mines for Tyr
  • Exit the mines with Tyr
  • Escape through the Mystic Gateway

Journey to Nidavellir

The quest begins in Svartalfheim, where you need to travel to Nidavellir. On the way, you can explore and find collectibles, loot, and side quests.

You\’ll reach a boat and set off for Nidavellir. As you travel down the river, you\’ll come across the first dam with a big wheel. To unlock the passage, you\’ll need to solve a puzzle. Head to the shore next to the dam and deal with the first geyser by using Leviathan – throw the axe at the geyser to turn it into an ice shelf so you can move on.

Repeat the process with the second geyser and climb up to a higher shelf. Grab onto the wooden structure and move from side to side while hanging. Reach the top and slide down to the lower location.

You\’ll encounter some monsters, so use blocks, parries, dodges, and Spartan Rage to defeat them. Reach the top of the new wooden structure and use the Blades on the big wheel in the location shown in the picture to unlock the passage. You can then return to the boat.

Keep swimming and go under the bridge. You\’ll reach the second dam, where you should swim to the shore closer to the dam and attack the new monsters. Approach the closed dome and throw the Blades at it to open it and create a new geyser.

Use Leviathan on the geyser to create an ice shelf and get to the other side. Climb to higher shelves and stand in the location shown in the picture. Throw the axe at the upper geyser to increase the force of the lower geyser, which will move the wheel and lower the gate. Wait until the gate is completely lowered, summon Leviathan, and return to the boat.

The river will take you to the last, third, dam. To unlock the passage, you\’ll need to reach two chains.

To progress in the game, you must hit the hitch with Leviathan at the location shown in the picture, causing a large cargo to drop. This will allow you to interact with the first chain and complete half of the puzzle. Next, use Leviathan on the geyser to create a new ice shelf and move on. Eliminate the monsters and grab a new closed geyser with your Blades. After opening the geyser, throw the axe at the left one to increase the power of the right geyser and start the big wheel moving, causing the heavy cargo to move down.

Summon Leviathan back and hit the upward-moving hitch with your axe. If you miss, repeat the last part of the puzzle. If you hit it, a large cargo will drop, and you must run there and climb it. Now throw the axe at the geyser previously hidden under the dome to reach the top and unlock the dam on the river using the second chain. After sailing through the caves and reaching Nidavellir, moor the boat in a place with a blue flag and explore the upper part of the settlement to meet Sindri, who will upgrade Atreus\’ bow.

Use the sound arrows to destroy green blockades and reach collectibles and loot. Squeeze through the new passage and find the cart blocking the road. Use a sound arrow on its cargo to reach Raeb\’s hut and talk to him to start the In Service of Asgard quest. Obtain a compass from Sindri, follow the main and side quests, and reach the Bay of Bounty to focus on the main task. Sail southwest to Durlin\’s house, go inside, and watch the cut-scene to progress to the next level. Finally, leave the office, defeat monsters, and use sound arrows on barricades to reach the Forge.

Get to the front of the train wreckage

As you begin exploring the Forge, you\’ll come across a mini-boss lair – home to the formidable lizard, Dreki. We\’ve covered this battle separately in the Bosses chapter.

Once you\’ve defeated Dreki, be sure to pick up all the loot he drops, including Chaos Flame and Light Runic Attack. Exit the arena by passing through the rocks.

On your way out, you\’ll come across a monster nest, which you\’ll need to destroy to prevent further spawnings. Eventually, you\’ll reach the second wagon. Use the Blades of Chaos to detach the trailer and then solve a mini-puzzle by moving the wagon onto the rails. Listen to Atreus\’ instructions and move left or right accordingly.

Enter the wagon and prepare to fend off monster attacks using QTEs – pressing buttons according to the on-screen prompts. If done correctly, this should prevent any damage. You\’ll eventually be caught by a troll, but just press R2 to escape.

Explore the mines for Tyr

Defeat the monsters and begin exploring the mines. You can use Atreus\’ arrows to destroy new green objects and blow up yellow barricades by hitting the red jugs next to them. Find the narrow passage that leads to the Jarnsmida Pitmines.

You\’ll come across the first water puzzle, where you need to choose Leviathan and throw the axe at the wooden trough above the hanging cargo. This will cause water to flow, bringing the cargo down and revealing an interactive hook which you can use to reach a new shelf.

Catch the next hook and you\’ll reach the second water puzzle. Use Atreus to reach the upper balconies and wait until he reaches the upper mechanism. Give him the command (Square) and throw the axe at the working cog to set the mechanism in motion. Jump to the stopped shelf.

Summon the axe to you and jump over the next shelves until you reach a hanging square block. Catch the new mechanism with the Blades of Chaos on the right-hand side and turn it around to make the water flow in a different place. A stone block will rise, allowing you to progress.

Turn around and throw Leviathan at the wooden trough to stop the water flowing onto the wheel. This will lower the stone block, which you can then climb onto using the Blades. Summon the axe to you to unlock the wooden trough and raise the stone block you\’re standing on. Jump to the shelf in front of you and raise the gate to allow Atreus to join you.

As you make your way towards the mine entrance, move the cart and you\’ll meet Sindri, who\’ll give you light sources. In the caves, you\’ll need to defeat Bersgra mother by focusing on weakening her and avoiding her red attacks, which can spawn smaller creatures.

To start your journey to Applecore, you will need to take a boat trip. Once you arrive at your destination, you can visit the dwarves\’ store if you choose to do so. Your next challenge will be to solve another puzzle, which involves the flow of water and a chain. Atreus will need to hit specific objects with a sound arrow to unlock the water flow. You will also need to throw Leviathan at a wooden trough fragment to block the trough and redirect the water towards a circle. Once you have completed this puzzle, an interactive hook will appear, allowing you to jump to a distant shelf and continue your journey.

Your next task is to destroy green objects to unlock access to the rift, which will lead you to the first crane puzzle. You will need to jump down to a ledge on the right and climb up a chain to reach a specific location, where you will need to use the Blades of Chaos to stop the water flow. This will cause the elevator to go to the top, allowing you to progress further.

After returning to the puzzle\’s starting point, you will need to use Leviathan to throw it at a specific trough to set the wheel in motion, which will allow you to grab onto another interactive hook and jump to a distant shelf. You will then need to throw Leviathan at the top trough to make the nearby wheel turn in the opposite direction, causing the elevator to go down. Once you reach the top, you can defeat monsters and collect your first relic to equip in your inventory for stat bonuses.

As you continue forward, Atreus will need to shoot the hanging basket with green objects to reveal another interactive hook. This will lead you to the second crane puzzle, where Atreus will need to shoot the lower crystals and use the chain to slide down to a lower shelf. You will then need to help Atreus climb onto upper balconies before aiming for a wooden trough and setting a nearby platform in motion.

Finally, you will need to throw your axe at a trough next to a shifted platform to unlock the flow of water and continue to the exit. Atreus will also need to hit the nuggets from a nearby trough to complete this puzzle and allow you to move on to the next challenge.

Upon entering a chamber with a large gate, instruct Atreus to shoot its weak green points. You will face Einherjar enemies for the first time, who can inflict Bifrost. Avoid getting hit multiple times, as this can lead to an explosion and loss of health. When inflicted with this negative status, focus on dodging and ranged attacks until it dissipates.

After the battle, attempt to open the gate again by quickly pressing X. This will lead you to Tyr.

Leave the Mines with Tyr

Follow Tyr, as there is no danger of losing him. Eliminate barricades and enemies (including an elite one) while being cautious of Bifrost.

Accompany Tyr until you reach the elevator, which must be activated manually. You will ascend to the surface.

Escape via the Mystic Gateway

Defeat the monsters and make your way to the ferry crossing. Pull the chain using the L2 and R2 combination, then quickly press X. You must return to the Mystic Gateway that brought you to Svartalfheim. You will then arrive at Sindri\’s house.

Proceed towards the marked chamber to converse with Mimir. You will switch to Atreus and begin the next primary quest – Old Friends.

FAQ

What is God of War Ragnarok: The Quest for Tyr?

God of War Ragnarok: The Quest for Tyr is the latest installment in the God of War franchise. This action-adventure game follows the story of Kratos and his son Atreus as they travel through the Nine Realms of Norse mythology. The game is a sequel to the 2018 God of War game and continues the storyline.

Players can expect to encounter new enemies, explore new areas, and uncover the secrets of Norse mythology. The game features a combination of exploration, puzzle-solving, and combat gameplay. Players can upgrade their weapons and abilities to become stronger and defeat tougher enemies.

What is the gameplay like in God of War Ragnarok: The Quest for Tyr?

The gameplay in God of War Ragnarok: The Quest for Tyr is a mix of exploration, puzzle-solving, and combat. Players control Kratos and his son Atreus as they travel through the Nine Realms of Norse mythology. The game features a variety of enemies, including trolls, giants, and other mythical creatures.

Combat in the game is fast-paced and brutal. Players can use a variety of weapons and abilities to defeat their enemies, including Kratos\’ iconic Blades of Chaos. Players can also upgrade their weapons and abilities to become stronger and defeat tougher enemies.

The game also features puzzles that players must solve to progress through the game. These puzzles range from simple environmental puzzles to more complex puzzles that require the use of Atreus\’ abilities.

Leave a Comment

Your email address will not be published. Required fields are marked *