Divinity Original Sin 2 – Witch Class Guide

This guide provides a detailed description of the Witch class in Divinity Original Sin 2, including recommended playstyle, advantages, and potential disadvantages.

The Witch is a hybrid class that combines Scoundrel and Necromancer abilities to deal physical damage, curse enemies, and summon monsters. This class is versatile and can switch between spells and daggers for maximum damage output.

Starting parameters for the Witch class are listed below:

  • Attributes
  • Abilities and Talent
  • Starting abilities
  • Witch and Races
  • Which abilities are worth choosing?

Attributes

The Witch class has default bonuses in two attributes:

Attribute

Value

Significance

Finesse

+1

Strengthens Scoundrel and Huntsman abilities, as well as ranged weapons and daggers.

Intelligence

+1

Increases effectiveness of attacks and damage dealt with elements and spells. Also increases magic armor.

Constitution

+1

Increases health points and vigor.

Abilities and Talent

The Witch class has four abilities:

Name

Value

Notes

Scoundrel

1

Bonus to damage dealt by daggers and Scoundrel abilities.

Necromancer

1

Steals health based on damage dealt, allowing for gradual regeneration.

Persuasion

1

Increases influence on NPCs.

Talent:

Leech – Regenerates health when standing in a puddle of blood.

Starting abilities

Icon

Name

Commentary

Raise Bloated Corpse

Summons a monster from a corpse that has a lot of health points and can explode for area damage.

Chloroform

This skill damages X amount of magic armor (the amount depends on the character\’s Finesse attribute) and puts a target to sleep if they have no magic armor left.

Keep in mind that this ability does not deal any damage.

Mosquito Swarm

This ability deals physical damage (which is blocked by physical armor, not magic, unlike most spells) and heals the user for the amount of damage dealt.

Witches and Races

Race

Predispositions

Commentary

Elf

None

Not having default predispositions that provide attribute bonuses doesn\’t mean you can\’t play a Witch of this race, but keep in mind that such a character may be less effective in battle than other races.

Human

Moderate

The parameters don\’t match perfectly, but the bonus to Wits allows for a higher initiative factor, making it easier to find a good position in battle or eliminate threats before they can cause damage.

Dwarf

None

Like with Elves, Dwarves have no racial attributes or abilities that support playing a Witch.

Lizard

High

The additional two points in Intelligence and the passive bonus to Persuasion make Lizards great candidates for playing Witches.

Which Abilities to Choose?

Witches have access to two schools (Necromancer and Scoundrel), which means they can choose from 8 starting abilities. However, the default starting abilities are very useful and should not be changed, as this will only lower the character\’s effectiveness. Therefore, it is recommended to use Raise Bloated Corpse, Chloroform, and Mosquito Swarm.

FAQ

1. What are the strengths of the Witch class in Divinity Original Sin 2?

The Witch class in Divinity Original Sin 2 is known for its versatility and powerful spells. Witches have access to a wide range of elemental spells, including fire, water, air, and earth, which allows them to adapt to any combat situation. They also have access to necromancy spells, which can deal damage and heal allies at the same time.

In addition, the Witch class has a unique ability called Source Vampirism, which allows them to drain Source points from enemies and restore their own. This can be incredibly useful in long battles where resources are limited. Witches can also craft their own potions and grenades, giving them even more options in combat.

2. How should I build my Witch character in Divinity Original Sin 2?

When building a Witch character in Divinity Original Sin 2, it\’s important to focus on Intelligence, as this will increase the damage of your spells. You\’ll also want to invest in Constitution and Wits to increase your survivability and initiative, respectively.

Skills-wise, it\’s a good idea to focus on one or two elemental schools of magic, such as fire and air, and then supplement those with necromancy spells. This will give you a good balance of offensive and restorative abilities.

Finally, consider taking the Glass Cannon talent, as it will increase your AP and allow you to cast more spells per turn. However, be aware that this talent also makes you more vulnerable to status effects, so make sure to have some restorative spells or items on hand.

3. What are some tips for playing a Witch in Divinity Original Sin 2?

Playing a Witch in Divinity Original Sin 2 can be challenging, but also incredibly rewarding. Here are a few tips to keep in mind:

– Experiment with different combinations of spells and elements to find what works best for you.
– Make use of your Source Vampirism ability to keep your own Source points topped up.
– Position yourself strategically in combat, as many of your spells have area of effect.
– Keep some restorative items on hand, as your Glass Cannon talent makes you more vulnerable to status effects.
– Finally, don\’t be afraid to switch up your skills and talents as you progress through the game. Divinity Original Sin 2 is all about experimentation and finding what works best for your playstyle.

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