Collecting Riddler Trophies from Stagg Airships (11-21)

This page of the Batman: Arkham Knight Guide will show you the exact locations of the Riddler trophies (11-21) that can be found on Stagg Airships. These trophies are one of the many collectibles available in the game.

Trophy 11

Tools needed: Remote Hacking Device, Batarang

To obtain this trophy, you must navigate the Northern room of the lab and hack into the panel using the Remote Hacking Device (password is BAMBOO). Work with the captive monkey as you move left and right, using the Batarang to hit the question marks and manipulate the barriers. Help the monkey reach the left pressure plate, then the right one, and finally, collect the trophy from the nearby cage.

Trophy 12

Tools needed: Remote Hacking Device, Batarang, Batclaw

To get this trophy, explore the right side of the lab and hack into the panel with the Remote Hacking Device (password is SIMIAN). Use the Batarang to hit the green question mark and clear the path for the monkey to reach the pressure plate. Once the riddle is solved, use the Batclaw to grab the trophy under the ceiling.

Trophy 13

Tools needed: Remote Hacking Device, Batarang, Batclaw

On the lower level of the Eastern part of the biomedical engineering lab, use the Remote Hacking Device (password is CHIMPANZEE) to hack into the panel. Work with two lab monkeys and use the Batarang to hit the question mark and manipulate the barriers. The chimps need to block the barriers on the left to prevent them from following Batman. Once the monkeys are in the right positions, use the Batclaw to grab the trophy under the ceiling.

Trophy 14

Tools needed: Voice Synthesizer

The trophy is located in the North-Eastern part of the biomedical engineering lab. Use the Voice Synthesizer on the reader to gain access.

Trophy 15

Tools needed: Freeze Blast

The trophy is located under the stairs in the Northern part of the biomedical engineering lab. Use the Freeze Blast on the hot steam escape to gain access. If you do not have the Freeze Blast yet, go to the Panessa Studios to learn how to obtain it.

Trophy 16

Tools needed: Electrical Charge

To obtain this trophy, use the Electrical Charge on the generators.

To obtain Trophy 17, players must use the remote hacking device to access the control panel in the Southern-Western part of the biomedical engineering lab, and enter the password \”PRIMATES.\” Players must then guide two lab monkeys to stand in specific positions while using batarangs to hit question marks and manipulate barriers to lock them in place. Once completed, players can use the batclaw to retrieve the trophy.

Trophy 18 is located in one of the cells in the quarantine zone. Players can use the computer at the end of the corridor in the Eastern part of the area to open the cell containing the trophy.

To retrieve Trophy 19, players must use explosive gel to break through a weakened wall in the Eastern room, then use the remote hacking device to move containers under the ceiling. By tilting the airship, players can reveal a side passage and use the grapple twice to reach the trophy.

Trophy 20 requires players to use the voice synthesizer on the reader on the left to open a gate, then use the remote hacking device to tilt the airship, causing a container to ram into turrets blocking the way to the trophy.


Locate the broken container on the shore and obtain the prize.

It\’s likely that you observed the container tumbling out of the airship. Depart from the airship and soar towards the north coast of Founders\’ Island. Once there, locate the shattered container and retrieve the prize.

Prize 21

Tools necessary: remote controlled batarang

Prize guide: Find the lever that releases the gate and stand on the pressure plate after activating it. Take note of the green question marks shown in the image above, on the Alpha airship. The goal of this puzzle is to hit the rightmost question mark when all of the question marks are active (when they become green). To do this, use the remote controlled batarang and take advantage of the ability to slow it down in mid-air. Circle around the fifth question mark until the opportune moment to strike the rightmost one.

FAQ

1. What are Riddler trophies in the Stagg Airships?

Riddler trophies are collectibles found throughout the Stagg Airships in Batman: Arkham Knight. These trophies are hidden in various areas of the airships and can be found by solving puzzles, completing challenges, or using detective mode to reveal their locations.

2. Why should I collect Riddler trophies in the Stagg Airships?

Collecting Riddler trophies in the Stagg Airships is important because it helps you unlock the Riddler\’s challenges, which are necessary to complete the game\’s main story. Additionally, collecting all the Riddler trophies in the game will reward you with the ability to fight the Riddler himself and earn an alternate ending.

3. How many Riddler trophies are there in the Stagg Airships?

There are a total of 11-21 Riddler trophies in the Stagg Airships, depending on which airship you are on. Each airship has its own unique set of challenges and puzzles to solve in order to collect the trophies.

4. What are some tips for finding Riddler trophies in the Stagg Airships?

Some tips for finding Riddler trophies in the Stagg Airships include using detective mode to reveal hidden areas, exploring every nook and cranny of the airships, and solving puzzles and challenges to unlock new areas. It\’s also helpful to keep track of which trophies you have already collected and which ones you still need to find.

Leave a Comment

Your email address will not be published. Required fields are marked *